Etudes & Riffs: Selected Works by Philip Mallory Jones

Electronic Arts Intermix (EAI) and Maysles Documentary Center are pleased to present Etudes & Riffs: Selected Works by Philip Mallory Jones, a career-spanning survey of videos by media artist Philip Mallory Jones. The full program streams at maysles.org from May 21st to June 17th, 2021.


Image: Philip Mallory Jones, "Dream of Distant Shores" from Bronzeville Etudes & Riffs, 2019. Description: A 3D rendering of young boy hunches over a puddle, extending a finger towards a model ship.

Image: Philip Mallory Jones, "Dream of Distant Shores" from Bronzeville Etudes & Riffs, 2019. Description: A 3D rendering of young boy hunches over a puddle, extending a finger towards a model ship.

Etudes & Riffs: Selected Works by Philip Mallory Jones
May 21st to June 17th, 2021
Watch here.

Screening and Conversation with Philip Mallory Jones & Patricia R. Zimmermann
May 20th, 7 pm ET
Watch here.

Sidewalk Cinema: Selected Works by Philip Mallory Jones
June 16th, 2021, sundown (~8 pm ET)
Maysles Documentary Center, 343 Malcolm X Blvd, New York, NY
More info here.

Oral History: Philip Mallory Jones (Part #1)
Read here.

Electronic Arts Intermix (EAI) and Maysles Documentary Center are pleased to present Etudes & Riffs: Selected Works by Philip Mallory Jones, a career-spanning survey of videos by media artist Philip Mallory Jones. Ranging from impressionistic portraits of Black American life and experimental videos made abroad in Burkina Faso and Angola, to his recent 3D reconstruction of Chicago’s Bronzeville neighborhood circa 1940, these works display Jones’ idiosyncratic approach to technological innovation and ongoing inquiry into the roots and branches of the African diaspora. 

For over five decades, Jones has experimented with the possibilities of emerging video technologies. He co-founded and directed Ithaca Video Projects (1971-84), a collectively-run media arts center, and the Ithaca Video Festival (1974-84). Utilizing a wide array of tools including film and video animation, the CD-ROM and optical disc, the online virtual world Second Life, 3D modeling software, and the game development engine Unity, Jones has forged an oeuvre as varied in its visual splendor as in its ideas of place, history, and identity. 

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